PLEASE NOTE: In 2012, UC Berkeley launched an official energy dashboard through the myPower program.
Project Leads: Sam Borgeson & Omar Khan
Sponsor: Berkeley Institute of the Environment
TGIF Grant: $76,750
Project Theme: Energy Conservation & Efficiency
2008 Application Submission
Project Description: This project developed a centralized database and website that aggregated a common and consistent set of resource consumption data (i.e. electricity, water, steam) for the UC Berkeley campus that is easily accessible for those interested in using or viewing the data. This data can be used to make recommendations for improving efficiency of the campus consumption of these resources. The data is updated and hosted through a web-based building dashboard.
Goals: Develop a standard for campus metrics that quantify the effectiveness of campus sustainability initiatives and create a tool to enable other projects to quantify their resource savings. Hold a campus competition that will reward creative uses of the data in support of campus sustainability goals. Promote the use of data for raising awareness of campus resource consumption, encouraging environmental behavior changes, setting baselines, and using the data for research and analysis. Reduce the personal hours required to monitor, measure, and standardize the campus consumption data. Assist UC Berkeley in reaching its Cal-CAP goals. Effectively reduce resource consumption by 5-20% for buildings with energy sub-metering.
As the old engineering rule of thumb states: "you can't manage what you don't measure."
TGIF Blog posts about the Campus Dashboard
|2012 Project Poster|
To see the different manifestations of the Berkeley Campus Dashboard, you can:
A working website for the Dashboard was available at http://dashboard.berkeley.edu (SITE NO LONGER ACTIVE) with data from several buildings around campus. The website provides real-time and historical data for energy and water and provides several views for comparison and monitoring of consumption. A kiosk will be installed in the Free Speech Movement Café in time for the beginning of the fall semester which will display dynamic, real-time information about energy usage (both café operation and student energy usage due to laptops and other plug-ins) as well as other educational features such as a game to help students contextualize resource consumption data.
The permanent display panels for the FSM Café Interactive Install have been designed and re-designed based on user feedback, and a third effort is now under way. Wurster Hall's install has been completed and has a touch screen for viewing current and past Wurster Hall energy and water usage. Unrealistic levels of technical complexity and inconsistent student labor have caused delays in the delivery of a smart, durable, and informative set of boards. Final signage design and interactive components are still in progress.
|Crank Game at Banatao Museum|
Summary of Project Highlights: